The Gaming Wars: Microsoft Trying to Make Life Difficult for Sony (MSFT, SNE) 4 comments
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It looks like Microsoft (MSFT) is planning to crash Sony’s (SNE) PS3 launch party by dropping the price of the Xbox 360 this coming Christmas. A source close to Microsoft says consumers can expect a price drop of almost $100.
The source also revealed according to Britxbox.co.uk that the Xbox 360 hardware team are now busy redesigning the chips supplied by ATI and IBM to cut costs and allow a price drop to coincide with the release of Sony’s Playstation 3.
If this holds true you will be able to buy an Xbox 360 for half the price of the PS3 this Xmas. This will certainly put Microsoft in a very lucrative position when the next-gen console war starts for real later this year.
As we wrote recently, one major reason why the PS3 will be so expensive at launch ($500-$600) is that it will include a high-definition DVD player using Sony’s Blu-Ray technology. Since the first Blu-Ray player is expected to cost $1,000 when launched, the combination game console/DVD player could be a hot commodity. Or at least Sony hopes.
The Sony Blu-Ray DVD
Sony is working hard to put its Blu-Ray technology everywhere in order to avoid repeating its Betamax blunder. Computers, gaming consoles, DVD players, televisions - even the movies in Sony’s Columbia Pictures and MGM libraries - all will be sporting Blu-Ray. If they gain enough traction they could own the standard in high-definition video and squash rival HD-DVD.
Yet consumer surveys clearly show that buyers are not interested in a format war. They want their high-def player to play any high-def movie. And as a result, Sony’s plan could backfire. With both XBox and Nintendo’s surprisingly buzzworthy Wii both set to sell for half the price of PS3, Sony risks losing the DVD format war and its dominant market share in gaming all in one swoop.
MSFT-SNE 1-yr comparison chart:

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This article has 4 comments:
MSFT views gaming consoles as their entry into the living room. What they don't know is how to make consumer products that are intuitive for people who did not grow up playing with computers or gaming consoles. I doubt they can learn it, so I would agree with your sentiment that they would be better off without the segment.
Which won't work, since the latter has such broad support among developers.