Apple’s iPhone App Refund Policies Unfair to Developers 22 comments
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By Leena Rao

We reported Wednesday about Apple’s (AAPL) alleged delay in payments to iPhone app developers, but there is more alarming news from iPhone developers about Apple’s refund policies. Apparently, if iPhone users decide that they want a refund for an app (users can get a refund within 90 days, according to Apple policy), Apple requires that developers give back the money they received from the sale. But here’s the kicker—Apple will refund the full amount to the user and says that it has the right to keep its commission. So the developer not only has to return the money for the sale, but also has to reimburse Apple for its commission. Apple charges a 30% commission on all paid apps sold through the App Store. So basically, developers get 70% of a given sale but if the end-user wants a refund, the developer has to pay Apple 100% of the sale.
Here’s the clause in the contract:
In the event that Apple receives any notice or claim from any end-user that: (i) the end-user wishes to cancel its license to any of the Licensed Applications within ninety (90) days of the date of download of that Licensed Application by that end-user; or (ii) a Licensed Application fails to conform to Your specifications or Your product warranty or the requirements of any applicable law, Apple may refund to the end-user the full amount of the price paid by the end-user for that Licensed Application. In the event that Apple refunds any such price to an end-user, You shall reimburse, or grant Apple a credit for, an amount equal to the price for that Licensed Application. Apple will have the right to retain its commission on the sale of that Licensed Application, notwithstanding the refund of the price to the end.
The developer we spoke to seemed to think that the app would become unusable if a consumer gets a refund for a particular application, but the developer was unclear if this actually happens. We were also told that this section of the contract is new, and developers are being forced to sign this in order to sell apps in the next generation App Store (for when the iPhone OS 3.0 is officially released). But we saw a contract from another iPhone developer who signed the agreement back in December and the same clause was part of the contract.
We are assuming that Apple still has to pay bank fees on a charge if a consumer wants a refund, but certainly bank charges don’t amount to 30 percent. This policy still seems incredibly unfair to developers. Apple should instead require developers to return the exact amount they received from a refunded sale, not extra. Apple has a ton of money in the bank and could stand to make a lot more from the app store down the line as the iPhone user base grows. With these fees, Apple is pointing a big red arrow at why developers shouldn’t be developing for the iPhone—namely, they’re at the mercy of Apple, which is making a habit of treating its developers like dirt.
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This article has 22 comments:
This clause is an incentive for developers to put out good quality apps that people want to keep. There are a lot of junk apps on that store. If a developer can't make an quality app that won't be returned in masse, you are right, they shouldn't develop for the iPhone / iPod touch platform.
uhhh...read the contract...
lots of people losing their houses today because they uhhh...didn't read the contract...
life is so unfair...
free country, if you don't like the game, don't play...pretty simple, aye Leena?
pretty bold statement, care to back it up with any facts other than your opinion?
Apple should be accommodating developers and are leaving themselves open to litigation and eventually govt. intervention if they continue esp. in (separate issue) sanctioning copy-cat apps (see... arstechnica.com/apple/...). Apple's early success was due to independent software developers and they still provide Apple a competitive advantage esp. in the case of the iPhone, as others attempt to mimic all things Apple.
How many apps have been "returned" that this is even an issue?
Sounds like something that rarely happens, so it's a chance to stress that apple is unfair or abuses it's monopoly, or something like that.
Yawn...
PayPal is a service that helps people handle charges. Its service is minimal and does not even provide any escrow-like support. PayPal does not have a warehouse storing the goods involved in the transactions. If a transaction is cancelled, PayPal simply does not make the charge.
Apple provides the physical infrastructure that involves paying some companies to provide the hosting services, bandwidth, 24/7 support. The developer's APP sits in one of Apple's "leased" server.
Apple has a team of engineers who work on the SDK to evolve the kit, fix bugs and support developers. Apple continues to ship out SDK to developers and it may still be free (TRUE?).
Comparing PayPal to Apple's AppStore support is like comparing a gas-station attendant who pumps gas and cleans windshield with a full-fledge manufacturer certified auto mechanic.
On Mar 26 12:41 PM AaplCentral wrote:
> I have to disagree with the other comments on the this post. Sure,
> Apple has to spend a lot of money hosting the apps on their store,
> but so do sites like paypal and half.com. However, when a transaction
> is canceled via paypal, paypal never keeps the commission it took
> on the transaction. How is this fair?
Suppose I sell 1000 copies for $5 each earning $3500. Customers return 20% or 200 copies of my poorly made product. Apple then will get a $1000 check from me but I still earn $2500. What is the complaint?
If the return rate is 2% or 20 copies or $100 return to Apple, what am I complaining? I still made $3400! The $100 is just the cost of doing business!
Many posters here are right on in that this is a way to deal with bad developers who make poor products.
On Mar 26 12:57 PM Johnnymack wrote:
> when a lot of the apps people buy are under $5, they would have to
> suck pretty bad for someone to think of asking for a refund.
> How many apps have been "returned" that this is even an issue?<br/>Sounds
> like something that rarely happens, so it's a chance to stress that
> apple is unfair or abuses it's monopoly, or something like that.
>
> Yawn...
The difference is that PayPal only acts as collection agency. PayPal does nothing more. If the developer sold the app through its own company, the developer would still incur all the administrative costs: employees, hardware, software, rent, etc. when a customer returns an app
Apple HOSTS and MAINTAINS the website. Apple is hoping to only break-even with its website. Why should Apple be burdened with the website expense when a customer is unhappy. The customer returns the app because the customer is unsatisfied with the APP, and not with Apple.
Apple is requiring the developers to be responsible and is holding them accountable.
It shows developers the seriousness of selling an app.
When do these complainers stop being bloodsuckers. You get premium exposure, a topnotch branding, a hefty percentage return without much risk unless you output a mediocre product that does not deserve even the light of day. Go sell your stuff on Clickbank and see what premium you will have to "pay" to even get any sales going. Granted, you can't sell an iPhone App at Clickbank, but that does not take away any credibility of the statement.
Nothing wrong with Apple's Policy. I completely agree with SiliconValleyJoe's statement.
Cheers
I think that it's a great way of reducing the number of developers working on making the iPhone a very cool applications platform..
If the application is not fit for use, then a purchaser should get a full refund, however, i don't see why a 'change of mind should entitle a purchaser to a free refund (possibly the equivalent of a re-stocking fee could be taken to cover Apple's costs.. I certainly don't see how Apple could have a right to retain it's commission when a product has been returned. I wouldn't be surprised this type of clause would be found to be unfair and unenforceable in Europe...
On Mar 26 11:14 AM nytesky wrote:
> I don't think it is unfair. If a developer makes an app that isn't
> very good or doesn't fulfill expectations and many people return
> that app, Apple shouldn't be expected to shoulder the cost of housing
> and distributing an app that sucks.
>
> This clause is an incentive for developers to put out good quality
> apps that people want to keep. There are a lot of junk apps on that
> store. If a developer can't make an quality app that won't be returned
> in masse, you are right, they shouldn't develop for the iPhone /
> iPod touch platform.
No wonder the country US of A is in trouble, because no one wants to take responsibility but likes to put that in the hand of the retailer. You buy a faulty product like a GM truck, who do you go after to get your money back or at least some compensation: The Dealer or The company that produced it?
Get real.... and welcome to the real world.
On Mar 27 09:34 AM Johnty wrote:
> I don't know how you can reason in that way. Apple is the seller
> of the application,m therefore bears some responsibility in testing
> it for 'fitness for use/purpose' before releasing it on their own
> sales website.
>
> I think that it's a great way of reducing the number of developers
> working on making the iPhone a very cool applications platform..
>
>
> If the application is not fit for use, then a purchaser should get
> a full refund, however, i don't see why a 'change of mind should
> entitle a purchaser to a free refund (possibly the equivalent of
> a re-stocking fee could be taken to cover Apple's costs.. I certainly
> don't see how Apple could have a right to retain it's commission
> when a product has been returned. I wouldn't be surprised this type
> of clause would be found to be unfair and unenforceable in Europe...
>
>
>
>