NYT on World of Warcraft, implications for China investors 1 comment
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3-D online computer game, World of Warcraft (WoW), sold 240,000 copies on the first day. It is on pace to generate at least
$200 million in subscription revenue in 2005, and more
than $50 million in retail sales. What did the New York Times fail to mention that is relevant to China investors?
The9 (ticker: NCTY), an online game operator and developer in China, is the exclusive licensee and operator of World of Warcraft in China. Read the article here.
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- Eric Carter:
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Talk about a big money maker!Mar 21 05:43 AM | Link | Reply
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