Vodafone's New Data Plan Leaves Loopholes and Questions
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The £1 per day charge and monthly data subscription cannot be used for Voice over Internet Protocol (VoIP) services such as Skype or Peer-to-Peer services (such as instant messenger services, text messaging clients or file sharing). These services will not count towards the £1 per day charge or monthly bundle, and are charged separately at £2 per MB, with a 5p minimum charge for each data session.
In principle it sounds eminently reasonable, and I've got to admire Vodafone's intention to protect its legacy revenue base while trying to compete and provide decent mobile Internet access. Unfortunately, as always, the devil's in the detail, and I suspect that the complexity and diversity of open IP applications is going to cause trouble, as usual.
I'd love to know how the precise definitions and packet inspection mechanisms are going to work, though, and what Voda intends to do about the possible "false negatives" and "false positives."
"VoIP services such as Skype" - so what does "such as" mean? Does it include web-based callback initiated via a data connection, but the voice is still circuit-based (Rebtel, etc.)? Is a game with "embedded VoIP" included in this? Does downloading a spoken poem count as VoIP? Can I steganographically encode voice into a JPEG image? Is a VoIP softphone connecting to an IP-PBX actually a "VoIP service" or just a "VoIP application"?
. . . And does Vodafone want to set a precedent and start to charge for inbound VoIP calls, thus breaking the "calling party pays" paradigm? (This is ironic, given Keith's Voda/Truphone analysis last week.)
Peer-to-peer . . . does that include peer-to-server-to-peer? Does it include things based on JavaScript and Widgets or just a SIP- or other IM client? Does accessing a web forum count as "text messaging," especially if I send a private message to someone else? Or leaving a message on someone's social networking page? Is accessing webmail permitted or prohibited?
And what happens if a given software client - Yahoo! (YHOO) Messenger, perhaps, or a game - is used for a mix of permitted and non-permitted usage? How do they separate it all out?
And what's a "session"? - is that a technical term, e.g. as long as your phone is registered online with the SGSN, and does it change if the radio network puts your device into idle mode or if you go out of coverage temporarily? Or does it refer to an application-level session like having a text messaging window open? Or is a single IM message or data flow a "session"?
How does anyone prove any of this? Especially if it's done inside a VPN tunnel? Or if it's all done in XML, with componentized data/software that could relate to 1001 different applications.
My expectation is that this type of data contract has a lifespan of 12 months, maximum. Any of the questions above would probably cost Vodafone's customer services about £20 to answer properly, let alone managing the possible billing queries.
Of course, the whole thing could just be FUD (fear, uncertainty, doubt). If they can dissuade 80% of people from even trying to do anything too edgy with a thirdy party app., then they may just shrug about the other 20%.
But given that plenty of operators don't care what you do with their data plans - three, for example, or ONE in Austria, maybe the 80% will just churn instead.
VOD 1-yr chart:

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