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Why Microsoft Bought A Game Engine From Intel

Motek Moyen profile picture
Motek Moyen
6.77K Followers

Summary

  • Microsoft bought the biggest game-related 3-D physics engine company, Havok, from Intel.
  • Microsoft is likely fortifying its influence on game publishers and developers.
  • Havok's physics engine is far more popular than Nvidia’s Physx game engine.
  • Havok offers almost a complete all-in-one game development software suite.

Microsoft (NASDAQ:MSFT) is not yet buying any Atom x86 processor from Intel (INTC). However, Nadella did take the time to buy games middleware supplier Havok from Intel earlier this week. Havok owns the leading real-time physics game engine. It competes with Nvidia's (NVDA) PhysX software.

Financial terms were not disclosed, but the buyout price is likely higher than what Intel allegedly paid for Havok, which was $110 million in 2007. Intel's previous takeover of Havok also prompted Nvidia to buy PhysX from AGEIA Technologies, Inc. in 2008.

Nvidia should be more concerned now. Unlike Intel which doesn't care too much about gaming, Microsoft has a lot invested in gaming-related assets.

Havok's real-time physics engine is used by console, PC, and mobile game developers. More than 600 game titles use Havok's products. The latest $39.99 PS4 game from Activision Blizzard (ATVI), Shadow of Mordor, uses Havok's Physics, Cloth, Script, and Animation products.

(Source: Havok/Activision)

It's not just about owning the best real-time game physics engine. Microsoft bought an almost all-in-one game development suite in Havok.

Microsoft's acquisition of Havok could impact other firms like Autodesk (ADSK), which takes in huge sales from game developers. Autodesk sells its own 3-D modelling/animation/game engine package with GAMEWARE.

(Source: Autodesk)

The Ambitious Plan Behind The Buyout

Microsoft said it will continue to license Havok's products to other game studios. I see Microsoft potentially lowering the licensing fees of Havok's software to encourage PC/Console-only developers to port their games to Windows 10's platform.

There is also the chance that Microsoft might even give a free license to mobile developers to use the Havoc Vision Engine to create exclusive games only for Windows 10 Mobile. The Havok Vision Engine was originally used for creating iOS and Android games.

The freemium strategy requires Microsoft to have a lot

This article was written by

Motek Moyen profile picture
6.77K Followers
Motek Moyen is a financial analyst, technician, and Adobe multimedia content creator. He studied Mathematics, Commercial Advertising, and Computer Science in the 1990s. He does not trade stocks.

Analyst’s Disclosure: I am/we are long MSFT, INTC. I wrote this article myself, and it expresses my own opinions. I am not receiving compensation for it (other than from Seeking Alpha). I have no business relationship with any company whose stock is mentioned in this article.

Seeking Alpha's Disclosure: Past performance is no guarantee of future results. No recommendation or advice is being given as to whether any investment is suitable for a particular investor. Any views or opinions expressed above may not reflect those of Seeking Alpha as a whole. Seeking Alpha is not a licensed securities dealer, broker or US investment adviser or investment bank. Our analysts are third party authors that include both professional investors and individual investors who may not be licensed or certified by any institute or regulatory body.

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