• Justin Jaynes
    $AMD - great read on Forbes as to why I keep an eye on GameWorks - http://onforb.es/1nNxgET to expound on Jason's article, UE4
    5/26/14
    Reply (44)
    • Justin Jaynes: engine will be built utilizing gameworks, so there is a chance that AMD cards will take a performance hit in games that utilize UE4
      5/26/14
    • Justin Jaynes: simply because the engine is built and completely optimzed for Nvidia hardware, and gameworks makes it difficult to optimize after launch
      5/26/14
    • Sean Chandler: Crazy how unoptimized it is for AMD. Kind of a cold blow from Nvidia.
      5/26/14
    • Ashraf Eassa: Sounds like a competitive edge and reason to buy NVIDIA cards. Sort of like what AMD tried to do with Mantle.
      5/26/14
    • Ashraf Eassa: (disclosure: no position in either company at this time)
      5/26/14
    • Justin Jaynes: absolutely nothing like mantle - devs can see inside mantle to see the code, and mantle doesn't prevent optimizing titles for AMD hardware
      5/26/14
    • Justin Jaynes: as an investor, I see why Nvidia is doing it - consoles are typically the target for next gen games, and these get ported to PCs later
      5/26/14
    • Justin Jaynes: Nvidia was staring down the barrel of a long list of games getting ready to be optimized for AMD, and tried to throw up a shield around pcs
      5/26/14
    • Justin Jaynes: as a PC gamer, it sounds like a reason not to buy an Nvidia card - when Nvidia has the edge they take their consumers to the cleaners
      5/26/14
    • Justin Jaynes: I'd rather not support a company that gouges me for money and cripples the competition (referring to Nvidia GPUs, not the stock)
      5/26/14
    • Ashraf Eassa: Yes, because AMD wouldn't do the same thing if it could...;-)
      5/27/14
    • toonies: Yes, because AMD seems to be different company under Rory's lead, including competition practices. But only time will show us the winner
      5/27/14
    • Ashraf Eassa: @ toonies - every company is out to make money, $AMD included. If you don't think they'll do whatever (legally) to win, then...
      5/27/14
    • Ashari: Nvidia's GameWorks terms and codnitions prevent game developers from optimising for AMD, how is that different from Intel telling Dell...
      5/27/14
    • Ashari: not to sell AMD chips in exchange for rebates and marketing funds
      5/27/14
    • toonies: @ AE: yes, but look better around and you will see companies and Companies. I like more companies which avoid grey zones in enterprise.
      5/27/14
    • toonies: It is ok what NVDA does, they save their business by proprietary solutions, but sometimes it is going against consumers/clients and ...
      5/27/14
    • toonies: ...every coin has two sides.
      5/27/14
    • toonies: I like AMD gpus inside Apple trashcans, because it is sign how things will go for me, I am not too aware about one, two, ... game developers
      5/27/14
    • toonies: Inside NVDA cage. Too important will be successful rollout of PS4 in China. Looking at Shield success is waste of hope and time.
      5/27/14
    • toonies: @AE: i would like to state, your last articles are more matured in the meaning of wording, structure, overall sounding. GL
      5/27/14
    • kostas drosopoulos: JJ: I agree 100%. One detail from the gaming community: The bmarks in that article are a bit too biased towards nvidia than seen by others.
      5/27/14
    • toonies: John McDonlad's reaction in the end of this article: http://bit.ly/1wegODz
      5/27/14
    • Justin Jaynes: His reaction seems biased as well - Joel had lots of proof in his article, and it's playing out as he called it. John Mc. said Joel's claims
      5/27/14
    • Justin Jaynes: were unsubstantiated and completely biased - Joel is the absolute best tech writer out there in my opinion. He criticizes and praises all
      5/27/14
    • Justin Jaynes: equally. Jason says he's tried to reach out to Nvidia before, but they refuse to comment and are condescending
      5/27/14
    • toonies: @JJ: thanks, I have similar opinion. This case around WD may help AMD a little bit. Not good PR for NVDA
      5/27/14
    • toonies: It looks not bad with Cat 14.6 http://bit.ly/1hunpjx
      5/27/14
    • User 12115671: http://bit.ly/1wgz1As
      5/27/14
    • kostas drosopoulos: As I already mentioned, early reports from the gaming community contradicted the bmarks in the article.
      5/27/14
    • kostas drosopoulos: Turns out that 290x does bit better than 780ti even though the game is rigged: http://bit.ly/1whbRtI
      5/27/14
    • Justin Jaynes: HardOCP and Guru3D did some pretty extensive benchmarking. Looks more like a function of WatchDogs terribad optimizations than GWorks
      5/27/14
    • kostas drosopoulos: Fair enough. Although it seems to me unclear at this point whether they (Ubisoft) CAN actually do proper optimisations because of GameWorks.
      5/27/14
    • User 12115671: AMD cpu's perform good as well
      5/27/14
    • Justin Jaynes: Jason E. of forbes just spoke with Nvidia, so he has some answers incoming
      5/27/14
    • Justin Jaynes: robert hallock is supposed to email me tomorrow, so I'll probably write something up regarding $NVDA and $AMD toward the end of the week
      5/27/14
    • jibje2: I'm looking forward to AMD lowering the price of Workstation and game cards to gain more market share.... :)
      5/27/14
    • jibje2: Make two versions of the same game. One for Nvidia and one for AMD. Once the game is built for console, then optimize it for each card.
      5/27/14
    • jibje2: Then Nvidia can't say that developers violate the agreement.
      5/27/14
    • jibje2: I'm sure Read will have a peaceful solution. The guy is an indirect confrontational winning genius :)
      5/27/14
    • Justin Jaynes: have an answer back from Robert, will try to write tomorrow or Thursday
      5/28/14
    • toonies: @JJ: looking forward to your article
      5/28/14
    • jaylucas: @JJ: Sounds great!
      5/28/14
    • kostas drosopoulos: As I suspected, GameWorks can actually prevent even the game DEVELOPERS from optimising a game that uses it. http://bit.ly/1pCZpm9
      6/3/14