Seeking Alpha
  • Justin Jaynes
    $AMD - special thanks to the editors - quick turnaround time on publication and it wasn't even fast tracked.
    6/9/14
    Reply (9)
    • Justin Jaynes: in my opinion, break in traditional console cadence is a *big* deal - if you go back to the atari or regular NES, these devices were around
      6/9/14
    • Justin Jaynes: for a good number of years, and then the same with the SNES and Sega Genesis, PS1/N64
      6/9/14
    • Justin Jaynes: but a faster cadence allows consoles to better keep up with PCs. Consoles are typically the limiting factor for games, so pushing consoles
      6/9/14
    • Justin Jaynes: faster will push the industry faster as a whole - things like Mantle or DX12 will be needed to optimizing porting between devices
      6/9/14
    • Justin Jaynes: or my article is lost to the aether
      6/9/14
    • Justin Jaynes: nope, there it is. weird time delay - almost an hour between notification of publication and actual publication
      6/10/14
    • Tri Duong: Whoever is the editor for AMD is really fast. Last time I submitted at 2AM and it was published by 3AM.
      6/10/14
    • toonies: @JJ: my special thanks to you for your articles here:). Btw I think we will see sgnfcnt prfrmnc update by SNE till the end of 2016 or sooner
      6/10/14
    • Justin Jaynes: Thanks toonies - fun times thinking about a PS 4.1
      6/10/14