ExploreLearning Reflex Wins Award for Best K-12 Instructional Solution in the Software & Information Industry Association's 27th Annual CODiE Awards
CHARLOTTESVILLE, Va., May 15, 2012 /PRNewswire/ -- ExploreLearning, a division of Cambium Learning® Technologies, announced today that its groundbreaking math fact fluency system, Reflex, won the prestigious CODiE Award for Best K-12 Instructional Solution by the Software & Information Industry Association (SIIA). The Award recognizes the best teaching application or solution for curricula and content that is specifically targeted toward students in K-12 learning environments.
Established in 1986, the CODiE Awards recognize excellence in the business software, digital content, and education technology industries. All nominated products and services receive a thorough review from seasoned industry experts who can identify strengths and give significant insights for improvements. In 27 years, SIIA has recognized more than 1,000 companies for achieving greatness in industries that expect innovative thinking and demand market validation.
Launched in April 2011, Reflex is a revolutionary, game-based system that helps students of all ability levels to develop instant recall of their basic math facts (addition, subtraction, multiplication, and division). Reflex is adaptive and individualized for each student, provides educators with everything they need to monitor and support student progress, and gives students anytime, anywhere access so they can build math fact fluency at school and at home.
"We're honored that Reflex has been named Best K-12 Instructional Solution by the SIIA CODiE Awards," says David Shuster, Ph.D., founder and publisher of ExploreLearning. "All the research shows that math fact fluency is critical to a student's future success in mathematics and our customers, and our data, tell us we're really moving the needle in an unprecedented way. This recognition from the SIIA is wonderful icing on the cake."
"This year's winners reflect excellence and vision, and it was particularly exciting to see so much growth in our mobile and education gaming categories this year," noted Karen Billings, SIIA vice president for the Education Division. "I'm proud to congratulate these companies on their applications, products and services, and I look forward to seeing the impact they have on the K-12 and postsecondary markets." (
The Software & Information Industry Association (SIIA) is the principal trade association for the software and digital content industry. SIIA provides global services in government relations, business development, corporate education, and intellectual property protection to more than 500 leading software and information companies. The SIIA Education Division serves and represents more than 180 member companies that provide software, digital content and other technologies that address educational needs. The Division shapes and supports the industry by providing leadership, advocacy, business development opportunities and critical market information. For more information, visit www.siia.net/education.
ExploreLearning develops online solutions to improve student learning in math and science. ExploreLearning currently has two products: ExploreLearning Gizmos, the world's largest library of interactive, online simulations for math and science in grades 3-12; and Reflex, the most powerful solution available for math fact fluency development. Gizmos and Reflex bring research-proven instructional strategies to classrooms around the world. ExploreLearning is a Charlottesville, Virginia-based business unit of Cambium Learning Group, Inc. (ABCD) [Nasdaq:ABCD] based in Dallas, Texas. For more information about Gizmos, please visit http://www.explorelearning.com. For more information about Reflex, please visit http://www.reflexmath.com.
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SOURCE ExploreLearning; Cambium Learning Group