Electronic Arts (EA) has indeed cut 10% of its workforce (~900 jobs) since reports of job cuts...


Electronic Arts (EA) has indeed cut 10% of its workforce (~900 jobs) since reports of job cuts emerged on April 25. The cuts are likely a big reason why the FY14 EPS guidance provided by EA was (much to the Street's approval) above consensus even as revenue guidance was below. Is EA taking Mitch Lasky's advice? In March, the VC argued EA Games "has been pretty undisciplined about product selection, cost control and marketing spend," and that (along with a stronger focus on mobile, online, and free-to-play gaming) "a lot of hard, cost-cutting work" is needed for EA to return to glory.

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