Seeking Alpha

Microsoft launching $399 Kinect-free Xbox One

  • Starting June 9, Microsoft (MSFT +0.8%) will sell the Xbox One at a $100 discount to customers willing to forgo a Kinect sensor.
  • Microsoft's move allows it to price the One on par with the PlayStation 4 (SNE +1.1%), which has easily outsold the One since both consoles launched last November. But consumers who opt for the cheaper bundle also have to do without an accessory that's tightly integrated with many of the One's games and services, as well as its core UI.
  • Yesterday: Office iPad downloads top 27M
Comments (13)
  • JGWright
    , contributor
    Comments (171) | Send Message
     
    It's about time!!!!
    13 May, 11:21 AM Reply Like
  • Paulo Santos
    , contributor
    Comments (18242) | Send Message
     
    Microsoft is crying "uncle". But the XBox One without the Kinect, albeit cheaper, is still significantly underpowered when compared to the PS4. That doesn't seem to have a solution.
    13 May, 11:26 AM Reply Like
  • mjs_28s
    , contributor
    Comments (1389) | Send Message
     
    " is still significantly underpowered when compared to the PS4. That doesn't seem to have a solution."

     

    I wouldn't even worry about that when you consider how early we are in the product cycle. I would think that between software, driver, and game coding that both the PS4 and XBOne are a good two years from being fully realized in their capabilities. Comparing them at this stage is just too early.

     

    That aside, most comparisons that I see have to do with FPS and the 720p / 1080p for certain games. Well, 30fps is enough for nearly every game and anything over that, less you are playing a twitch shooter with perfect net code, is just creating useless heat and over working the system. The 720p to 1080p is something that most people won't hardly notice unless they are sitting 3 feet from a 60inch screen.

     

    Just look at games on the PS4, XBon that are the exact same resolutions and they look graphically different. They handle the graphic differently and even the same games look different on each machine. Thrown in a PC at the same resolutions, same game and they all look different.

     

    As the game makers get more experience and the drivers improve the games will look much better than today much like PS3 and XB360 at release and today.
    13 May, 12:38 PM Reply Like
  • Justin Jaynes
    , contributor
    Comments (3078) | Send Message
     
    Nice post mjs
    13 May, 06:35 PM Reply Like
  • cereal
    , contributor
    Comments (660) | Send Message
     
    In practice, you can't tell the difference graphically between the two. But the XBox software and XBox Live is significantly better than what's available for the Playstation (frankly, I wouldn't trust my credit card etc. info to Sony, they had a widespread major hacking incident before and customers have had their info stolen).
    13 May, 07:02 PM Reply Like
  • mjs_28s
    , contributor
    Comments (1389) | Send Message
     
    Now that is where the customers will be swayed - the extras such as the online components and game / match making for online games.
    13 May, 08:37 PM Reply Like
  • wil3714
    , contributor
    Comments (1753) | Send Message
     
    paulo is always negative
    13 May, 09:06 PM Reply Like
  • Paulo Santos
    , contributor
    Comments (18242) | Send Message
     
    Nah, it's just that the XBox One is worse specwise than the PS4. But that was already known.

     

    In the grand scheme of things this is mostly irrelevant for MSFT stock.
    13 May, 09:45 PM Reply Like
  • Tomal
    , contributor
    Comments (926) | Send Message
     
    Most gamers do notice the difference between 720p and 1080p.

     

    While I think Xbox has the better user interface, the hardware difference will show in exclusives. PS4 exclusives will be way better graphically compared to Xbox and PS4 definitely has the better graphics card.
    14 May, 10:41 PM Reply Like
  • Justin Jaynes
    , contributor
    Comments (3078) | Send Message
     
    @Paulo -

     

    I have both - the difference isn't as disparate as the media makes it out to be. Yes, I prefer the PS4. But Titanfall is a spectacular game. Rendering resolution is only half the story - anyone with a PC can verify this themselves. Go fire up a game at 1600x900, turn the details all the way up and play for a few minutes. Now turn all the details down and play for a few minutes, and you'll notice a pretty substantial change in frame rates. The XB1 may not many titles at full 1080, but it is still leaps and bounds ahead of the XB360. Compare any title side by side on last gen and this gen and look at lighting effects, physics and particles, fire, water, wind, etc etc.

     

    But Kinect sucks, and reading this makes me wish I would've waited to buy my Xbone. I bought the XB1 primarily for my kids and to use the kinect. Kinect sports rivals is a horrible game. The GUI is counter-intuitive, and I haven't found a way to create a character for my 4 year old without having his own email address.
    13 May, 12:31 PM Reply Like
  • mjs_28s
    , contributor
    Comments (1389) | Send Message
     
    That is true as I play games like BF4 on a PC and TitanFall during beta.

     

    Most FPS games, the difference between ultra and medium are noticeable after playing for 2 minutes unless you stop moving and get close to a wall and examine a texture up close, but even then that still comes down to the game developer, engine, and the texture quality that they choose to use. Seems like the biggest difference is in the way that some games show water or do stupid light tricks like bloom.

     

    I keep things medium just for the shorter load times. Sitting two feet from a 1920 X 1280 monitor I can't see the difference between ultra and medium on games that are action packed and you always have to move so I choose to not make useless heat.

     

    TitanFall on the PC specifically, couldn't tell the difference at all when playing with resolutions. The way that they did the textures so they have a graphic novel / Borderlands style makes the graphics a little more cartoon like and thus, can be simpler and still look awesome.
    13 May, 08:43 PM Reply Like
  • Tomal
    , contributor
    Comments (926) | Send Message
     
    Titanfall is based on old Source engine. That is why you couldnt tell any difference. Honestly the game would not look much different in old consoles anyways.

     

    Wait till the new next gen engines come out. There you will clearly see the difference between medium and ultra. In fact there is huge difference in upcoming Watch Dogs.
    14 May, 10:48 PM Reply Like
  • SA User 74XXXXX
    , contributor
    Comments (488) | Send Message
     
    This is not news of red ring of death, so good news.

     

    The console business is always about cutting cost to the bone and earn a living from game sales.
    13 May, 11:44 PM Reply Like
DJIA (DIA) S&P 500 (SPY)
ETF Tools
Find the right ETFs for your portfolio:
Seeking Alpha's new ETF Hub
ETF Investment Guide:
Table of Contents | One Page Summary
Read about different ETF Asset Classes:
ETF Selector

Next headline on your portfolio:

|