Oculus buys hardware R&D firm, looks for hardware partners


Oculus VR (FB) is buying hardware R&D firm Carbon Design for an undisclosed sum. The deal is expected to close by summer's end.

Oculus, interested in making its VR headsets smaller, lighter, and cheaper, says Carbon "officially become a key component of the product engineering group at Oculus." The firm designed the Xbox 360's controller, among other products.

Separately, Oculus CEO Brendan Iribe states his company is looking for hardware partners to boost adoption of its VR platform. "If we do want to get a billion people on virtual reality, which is our goal, we’re not going to sell 1 billion pairs of glasses ourselves.”

Iribe adds Oculus has held initial talks with Sony (recently unveiled its rival Morpheus VR headset) and other hardware firms, and that the company likely won't form partnerships until a consumer version of the Oculus Rift (currently available via dev. kits) is launched.

Engadget reported in May Oculus is partnering with Samsung on a mobile/media-focused headset that will will feature a slot to insert a smartphone (and thus make use of its display and rear camera).

Earlier: Cantor upbeat on Facebook's video ads

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Comments (5)
  • Glenway Fripp
    , contributor
    Comments (1608) | Send Message
     
    Some investors are starting to figure it out!

     

    http://seekingalpha.co...
    24 Jun 2014, 10:23 PM Reply Like
  • eastvillage
    , contributor
    Comments (5) | Send Message
     
    Enjoyed re-reading your brilliant and visionary April 8 article the on the "Metaverse". Curious what the "multiple unannounced projects" Oculus and Carbon have been working on. Any insight? Long FB.
    25 Jun 2014, 12:26 AM Reply Like
  • Glenway Fripp
    , contributor
    Comments (1608) | Send Message
     
    Metaverse navigation will have three main components that accompany the rift that Oculus is working on judging by the team it has amassed.

     

    1.Vocal commands http://bit.ly/1lHU8YX

     

    2. 'Some sort of' hand control devise. (The best solution the whole Oculus team in conjunction with Carbon Design can come up with)

     

    3. A full body gesture recognition and response system. My best guest is this would be based on a data feed from a camera trained on the 'navigator', (the person wearing the rift). Here is a crude example of that idea: http://bit.ly/1rxfV5g
    Carbon design will also be able to help with this.

     

    Of coarse third party persons will and already are creating all sorts of controls for the Oculus Rift.

     

    I think an important revelation in my article, as far as investors are concerned, is that the correct way to view Oculus' overall relation with FB is that Oculus is a 'division' of FB and has little to do with the Facebook of 'likes', 'friends', 'pages', etc. that we all know as being Facebook. The purchase of Carbon design by 'Oculus Division', not by Facebook, makes this relationship abundantly clear.

     

    Welcome to the 3D internet!
    25 Jun 2014, 05:14 AM Reply Like
  • Glenway Fripp
    , contributor
    Comments (1608) | Send Message
     
    Yeah,, I was right again:

     

    http://bit.ly/1rztKjD
    25 Jun 2014, 04:07 PM Reply Like
  • Glenway Fripp
    , contributor
    Comments (1608) | Send Message
     
    O! One more comment since everyone else is left speechless on the subject:Anyone who still doesn't think that Oculus, virtual reality the Metaverse etc. are important factors in the upward pressure that is being demonstrated, of late, on FB is an idiot..... Oculus division is what will propel FB to be a multi $100 stock. Anyone who isn't aware of this fact will sell early and live to regret it. Just another insane prediction....... HA!
    "Apple wasn't a Phone company now Apple Is a phone company". Me ......
    26 Jun 2014, 12:53 AM Reply Like
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