Report: Facebook talking with Hollywood about Oculus deals


The Information reports Facebook (FB - unchanged) is talking with execs at major film studios -  the list includes Disney, Fox, Warner Bros., and Paramount, as well as individual directors - about creating content for the Oculus Rift.

Discussed ideas are said to include "Oculus experiences" that would act as film companions, and even (further down the line) full-length movies optimized for Oculus' VR headsets.

Mark Zuckerberg has repeatedly predicted Oculus will support a wide variety of entertainment, productivity, and social sharing/interaction use cases in addition to gaming.

With the Rift still in beta, major studios might wait for a full launch and larger sales volumes before making a big commitment to the platform. Oculus CEO Brendan Iribe has said his company is looking for hardware partners to drive volume growth. It has already been reported to be working with Samsung.

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Comments (15)
  • nowandlater
    , contributor
    Comments (155) | Send Message
     
    Maybe they can profit a few million dollars off this in 5 years. Better add another 20 billion to the market cap right now, just to be safe
    8 Aug 2014, 02:27 PM Reply Like
  • Dantes_Will
    , contributor
    Comments (404) | Send Message
     
    Sarcasm aside, VR headsets will see mass market adoption much sooner than some of the way far out moonshot projects like driverless cars, drone delivery, and WISP through space balloons.

     

    And there is definitely revenue synergy with Facebook's core business. Facebook is a virtual social network after all. What gets more 'virtually social' than live interactions via VR.

     

    Or maybe I've seen too much ghost in the shell.
    9 Aug 2014, 12:59 PM Reply Like
  • kata
    , contributor
    Comments (1384) | Send Message
     
    There was a Michael Douglas movie a while back called Disclosure. They portrayed a technology capable of virtually accessing business documents and files of all types, including video. They called it a digital angel and it was terrific. If Oculus can do that, FB has a monster, Hollywood aside.
    9 Aug 2014, 04:49 PM Reply Like
  • sunwindgeo
    , contributor
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    Uh oh. Remember that these transitions can be rocky.
    8 Aug 2014, 02:32 PM Reply Like
  • The Sceptic
    , contributor
    Comments (78) | Send Message
     
    One thing I thought Google can do is, partner with Disney (perhaps at Epcot center) and build a "holodeck" (Star Trek style) ... using their street maps technology, google glass and moving floors.

     

    The experience starts in a special room (rooms could be small "pods" for individuals or small groups) with moving floors in many directions and projectors built all around. Visitors can choose where they want to be - e.g. Paris. Google street view videos provide a 360 degree coverage of the starting location. As the visitor walks in a direction, floor moves back to compensate for walking experience and the sorrounding imagery changes in co-ordination. Visitors will wear a special google glass which will provide them additional information, prompts, feedback etc.

     

    Not sure about the details of oculus but Google certainly has a lot of the technology needed for a virtual experience.
    8 Aug 2014, 02:40 PM Reply Like
  • Deja Vu
    , contributor
    Comments (1797) | Send Message
     
    What's worse than clutching at straws? You guessed it, clutching at virtual straws...hustling anything for a dime, it looks like...
    8 Aug 2014, 02:41 PM Reply Like
  • berniespear
    , contributor
    Comments (251) | Send Message
     
    Technology is awesome.

     

    Oculus is definitely the next wave of how to watch movies/games etc. Just a matter of how long.
    8 Aug 2014, 02:56 PM Reply Like
  • JosephCortes
    , contributor
    Comments (1469) | Send Message
     
    It all sounds like music to my ear$$$.
    8 Aug 2014, 03:07 PM Reply Like
  • SafisKusai
    , contributor
    Comments (254) | Send Message
     
    i would not put much weight towards this. As a manager at a movie theater i can attest that the hollywood distributors have begun backing away from 3D and are requiring us to take it less and less. There has been great pushback from consumers about 3D, they don't like the extra costs, and many don't feel it adds much especially movies where the effect has done post production. Added with the fact that 3D gives some migraines and eye strain its becoming a quickly dying fad. Oculus for movies seems like the same thing. And distributors would be smart to approach this slowly.
    8 Aug 2014, 04:02 PM Reply Like
  • berniespear
    , contributor
    Comments (251) | Send Message
     
    You're right, a lot of the "3D" movies they put out were cheap conversions and were not shot for 3D so they mostly sucked. Plus the consumers just didn't have fun doing it.

     

    But this wear you can wear at home, feel like you are in the movie, etc would be incredible. And I don't even like movies and games haha.

     

    It would definitely hurt the theater business though, but I bet you are already seeing a bit of that now.

     

    Not long FB. (Just think this is incredible technology)
    8 Aug 2014, 04:25 PM Reply Like
  • crazty4tennis
    , contributor
    Comments (1191) | Send Message
     
    Watch out Hollyweird here comes FB. I hope it works out for both sides and shareholders can reap the $$$ and fringe benefits. Thank you for your thesis. Enjoyed reading about FB.
    8 Aug 2014, 04:02 PM Reply Like
  • Truthfirst
    , contributor
    Comments (599) | Send Message
     
    Oculus is incredible, it will make TV a thing of the past, no one will go to the movies anymore, just stay home and you will be in a movie theature

     

    Its capacity is endless

     

    It will change our whole world and revise our complete society
    8 Aug 2014, 06:48 PM Reply Like
  • Moon Kil Woong
    , contributor
    Comments (13188) | Send Message
     
    LOL the bandwidth of the US can't even handle low quality TV downloads. As for Facebook getting into streaming, it is just another player in an already over saturated market. Netflix better watch out.
    10 Aug 2014, 02:51 AM Reply Like
  • Guy in Ithaca
    , contributor
    Comments (428) | Send Message
     
    I get absolutely flawless 360 degree 3D walking around my house and backyard. I also get near infinite resolution, believable dialogue and the plot is never formulaic. I'm not quite sure how far the virtual reality thing can go without connecting or somehow seeming to connect a person's body and legs to the experience. In the fictional Star Trek "holo deck" people walk around freely and in a natural way. How many times can you do Valkyrie? Augmented reality on the other hand has obvious military and paramilitary uses as well as applications in architecture and other professions. Movies? Maybe.

     

    IMHO.
    10 Aug 2014, 06:29 PM Reply Like
  • Guy in Ithaca
    , contributor
    Comments (428) | Send Message
     
    Perhaps I could have added that in terms of business, board meetings for example, virtual reality would be a negative and pointless distraction unless it was absolutely flawless (literally indistinguishable from reality). VR may well have academic uses. Taking the class on a field trip to the Acropolis for example. Medical and surgical uses, sure.

     

    In terms of movies I don't feel cheated when I look at a movie on a high resolution large screen. I do feel cheated when I look at the same formula movie. But if someone could pull off virtual reality with no helmet or glasses... that would be big.

     

    Every time you see VR depicted in fiction, The Matrix, The Thirteenth Floor, the "holo-deck," people are always shown with pretty much full freedom of motion. There's a reason for this. It's because that's what humans want in a VR experience. If the technology can't offer this aspect the profitability in entertainment may be limited.

     

    On the plus side I can see Oculus type technology being successful in the gaming sector. Make it cheap enough and good enough... Yeah. IMHO.

     

    The whole question of VR profitability is a huge question mark.

     

    However FB doesn't need to succeed here to continue to grow. And uses for VR tech outside of entertainment may be very big in the near future.
    10 Aug 2014, 07:08 PM Reply Like
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