GameStop Corp. (GME) - NYSE
  • Mar. 26, 2015, 4:23 PM
    • GameStop (NYSE:GME) reports sales rose 2.8% in Q4 on a constant currency basis.
    • Digital receipts increased 41.4% Y/Y to $369M.
    • Comparable-store sales were down 1.8% during the quarter off of a tough game launch comparable.
    • Sales mix by category: New video game hardware 21.8%, new video game software 33.2%, pre-owned products 25.7%, video game accessories 7.1%, digital 2.3%, mobile /consumer electronics 5.6%.
    • Gross profit rate +90 bps to 28.1%.
    • Net income rate +100 bps to 7.0%.
    • Q1 guidance: Sales -2.0% to +1%, comps +2.5% to +5.5%, EPS $0.53-$0.60 vs. $0.66 consensus.
    • FY15 guidance:Sales -1% to +4%, comps +1% to +6%, EPS $3.60-$3.80 vs. $4.04 consensus.
    • GME -2.32% after hours.
    | Mar. 26, 2015, 4:23 PM | 1 Comment
  • Mar. 26, 2015, 4:07 PM
    • GameStop (NYSE:GME): Q2 EPS of $2.15 misses by $0.02.
    • Revenue of $3.47B (-5.7% Y/Y) misses by $130M.
    • Shares -4%.
    | Mar. 26, 2015, 4:07 PM | 1 Comment
  • Mar. 25, 2015, 5:35 PM
    | Mar. 25, 2015, 5:35 PM | 3 Comments
  • Nov. 20, 2014, 5:54 PM
    • After missing FQ3 estimates, GameStop (NYSE:GME) now expects FY14 (ends Jan. '15) EPS of $3.40-$3.55, at the low end of a prior $3.40-$3.70 range; consensus is at $3.68.
    • FY14 comparable store sales growth is now expected to be in a 2%-5% range, down from a prior 6%-12%. FQ4 guidance is for EPS of $2.08-$2.24 (below a $2.28 consensus), and comparable sales growth of -5% to +2%.
    • FQ3 comparable sales fell 2.3% Y/Y, a big reversal from FQ2's 21.9% growth - GameStop blames the delayed launch of Assassins Creed Unity. New hardware sales rose 147.4% thanks to Xbox One/PS4 demand, but new software sales fell 34.4%, thanks in part to tough comps; Grand Theft Auto V launched a year ago.
    • Pre-owned value game sales +2.6%; mobile/consumer electronics +125%. Digital receipts rose 52.4% to $210.3M (over 10% of revenue).
    • Gross margin rose 130 bps Y/Y to 29.7%. $144M was spent on buybacks.
    • FQ3 results, PR
    | Nov. 20, 2014, 5:54 PM
  • Nov. 20, 2014, 4:02 PM
    • GameStop (NYSE:GME): Q3 EPS of $0.57 misses by $0.04.
    • Revenue of $2.09B (-0.9% Y/Y) misses by $110M.
    • Shares -10.5%.
    | Nov. 20, 2014, 4:02 PM | 3 Comments
  • Nov. 19, 2014, 5:35 PM
  • Aug. 21, 2014, 5:56 PM
    • Strong Xbox One/PS4 sales fueled a 124.8% Y/Y FQ2 increase in GameStop's (NYSE:GME) new hardware sales to $332.3M (19% of revenue), which in turn drove the company's big revenue beat. Comparable store sales rose 21.9%.
    • New software sales +15.6% Y/Y to $497M; pre-owned value game sales +5.5% to $558M; game accessories +17% to $107.5M; digital +6% to $52.3M; mobile/consumer electronics +85.1% to $112.1M.
    • A mix shift towards hardware led gross margin to fall 260 bps Y/Y to 31.8%. SG&A spend fell to 27.5% of revenue from 30.5%. $75.5M was spent on buybacks.
    • GameStop expects FQ3 EPS of $0.58-$0.64 (above a $0.57 consensus), with comp. sales growth of 1%-5%. FY14 EPS guidance of $3.40-$3.70 is being maintained for now (consensus is already up to $3.67); 6%-12% full-year comp. sales growth is expected.
    • FQ2 results, PR
    | Aug. 21, 2014, 5:56 PM
  • Aug. 21, 2014, 4:04 PM
    • GameStop (NYSE:GME): Q2 EPS of $0.22 beats by $0.03.
    • Revenue of $1.73B (+25.4% Y/Y) beats by $90M.
    • Shares +3.68% AH.
    | Aug. 21, 2014, 4:04 PM | 2 Comments
  • Aug. 20, 2014, 5:35 PM
  • May 22, 2014, 4:22 PM
    • Earnings of $68M up 24.5% Y/Y, with EPS of $0.59 up 28.3%.
    • Comp store sales up 5.8% from a year ago, with new hardware sales up 81.1%. New software sales fell 20.4%, but pre-owned/value software sales rose 5.3%.
    • Non-GAAP digital receipts up 9.5%.
    • 1.33M shares repurchased during Q at average price of $39.28 each. $405M remains on repurchase authorization. Float is about 115M shares.
    • Q2 comp store sales growth guidance of 12-19%, with EPS expected at $0.12-$0.20 (Street is at $0.17), representing a 33-122% increase over one year ago. Full year EPS guidance of $3.40-$3.70 and comp store sales growth guidance of 6-12% is maintained.
    • CC at 5 ET
    • Previously: GameStop beats by $0.02, misses on revenue
    • GME +1.8% AH
    | May 22, 2014, 4:22 PM
  • May 22, 2014, 4:10 PM
    • GameStop (GME): Q1 EPS of $0.59 beats by $0.02.
    • Revenue of $1.99B (+6.4% Y/Y) misses by $40M.
    • Shares +5.69% AH.
    | May 22, 2014, 4:10 PM
  • May 21, 2014, 5:35 PM
  • Mar. 27, 2014, 8:38 AM
    • GameStop (GME): Q4 EPS of $1.90 misses by $0.03.
    • Revenue of $3.68B (+3.4% Y/Y) misses by $110M.
    | Mar. 27, 2014, 8:38 AM
  • Mar. 27, 2014, 12:05 AM
  • Mar. 26, 2014, 5:30 PM
Company Description
GameStop Crop. operates as a multichannel video game, consumer electronics and wireless services retailer, which offers customers the most popular games, hardware and game accessories for next generation video game systems and the PC. The company sells new and pre-owned video game hardware,... More
Sector: Services
Industry: Electronics Stores
Country: United States