GameStop Corp. (GME) - NYSE
  • Nov. 20, 2013, 5:27 PM
    | Nov. 20, 2013, 5:27 PM | 1 Comment
  • Nov. 15, 2013, 2:20 PM
    • After rising 52% Y/Y in September on the back of huge sales for Take-Two's (TTWO -0.2%) Grand Theft Auto V, NPD estimates U.S. physical retail video game sales only rose 12% Y/Y in October ahead of this month's PlayStation 4 (launching today) and Xbox One (launching on Nov. 22) debuts. GTA V was once more the bestselling title.
    • GameStop (GME -2.2%) is selling off on the wake of NPD's numbers, and so is Electronic Arts (EA -5.7%). Investors in the latter might not be pleased Madden NFL 25 (#2 in September and #1 in August) and FIFA 14 (#5 in September) fell out of the NPD's list of the ten top-selling games. EA's Battlefield 4, which launched near the end of the month to muted reviews, came in at #4.
    • Take-Two's NBA 2K14 (#3 in September) and WWE 2K14 respectively came in at #7 and #10.
    • Activision's (ATVI - unchanged) Skylanders: Swap Force was #8 on the list. Diablo III, which was #4 in September, dropped out of the top-10.
    • Hardware sales fell 8% ahead of the PS4/Xbox One launches, and only totaled $171.7M. Accessories sales rose 1%.
    | Nov. 15, 2013, 2:20 PM
  • Oct. 18, 2013, 11:15 AM
    • Thanks to Grand Theft Auto V's (TTWO -0.6%) blockbuster launch, U.S. retail physical video game sales rose 52% Y/Y in September to $754M, per NPD (or +40% if one includes PC game sales). Sales were up 21% in August after falling 19% in July.
    • GTA V, whose global retail sales topped $1B within three days of its Sep. 17 launch, single-handedly accounted for over half of NPD's September figure. Electronic Arts' (EA +0.6%) Madden NFL 25 was #2 on NPD's bestseller list after coming in first in August, and FIFA 14 was #5. Take-Two's NBA 2K14 was #3, and Activision's (ATVI -1.1%) Diablo III was #4.
    • Hardware sales -13% Y/Y to just $183M ahead of the Xbox One/PS4 launches. Accessories +2% to $142M. GameStop (GME +1.5%) is higher after initially trading near breakeven.
    • NPD also reports U.S. digital game revenue rose 6% Y/Y to $970M, albeit with a mix shift away from traditional fare. Downloadable content sales for console-type games fell 23% to $198M, and subscription MMOs (such as Activision's World of Warcraft) lost 300K subs.
    • However, mobile game sales rose 14% to $266M, social games rose 16% to $176M, and free-to-play MMOs such as EA's Star Wars: The Old Republic added 700K users. That first two figures spell bigger addressable markets for Zynga (ZNGA +1.8%) and Glu (GLUU +4.1%), respectively; each has lost some share this year.
    | Oct. 18, 2013, 11:15 AM | 2 Comments
  • Sep. 30, 2013, 9:08 AM
    • GameStop (GME) says it will hire 17K seasonal employees to meet an unexpected rush of store traffic following the launch of the Xbox One and PlayStation 4.
    • Every holiday season is important to the company's financial health, but this year's level of consumer demand will be an important gauge to where the retailer's business model stands.
    • GME -1.1% premarket.
    | Sep. 30, 2013, 9:08 AM
  • Sep. 18, 2013, 11:43 AM
    • Shares of GameStop (GME -4%) fall back as some traders see this week's rally on enthusiasm about the gaming console product cycle as a bit overdone.
    • Though the launch of Grand Theft Auto V by Take-Two went well this week and new consoles still look promising, there's some sentiment that a lot of the news is already baked into GameStop's price.
    | Sep. 18, 2013, 11:43 AM | 2 Comments
  • Sep. 17, 2013, 7:58 AM
    • Take Two's (TTWO) Grand Theft Auto V launched today with expectations it will make more than $1B in sales a year.
    • Budget and development costs are estimated to be $270M.
    • The highly-anticipated launch of the gaming title is expected to be increase the number of call-in sick days from gamers, a development which GameStop (GME) hopes will also develop into increased store traffic.
    • Reviews: VentureBeat, GameSpot
    • TTWO +3.5% premarket
    | Sep. 17, 2013, 7:58 AM
  • Sep. 13, 2013, 12:25 PM
    • NPD estimates U.S. physical retail video game sales rose 21% Y/Y, reversing July's 19% decline as new titles stoked demand ahead of this fall's console refreshes. Games launched in August accounted for over half of all sales, and their high price tags resulted in ASPs rising 25%.
    • GameStop (GME +5%) investors are pleased with the numbers. So are Electronic Arts (EA +2.7%), and Take-Two (TTWO +3%) investors; while still important, NPD's figures matter a little less than they used to for game developers, thanks to a shift towards digital revenue streams.
    • Not surprisingly, hardware sales fell 40% Y/Y (worse than July's 34% drop), as gamers wait for the chance to buy a PS4 or Xbox One. Sales of accessories, including Skylanders (ATVI +0.6%) toys, rose 7% after falling 3% in July. Nintendo's (NTDOY.PK) 3DS was the best-selling console; 6.47M units of the handheld console have been sold in the U.S. in 2013.
    • Though its first-week sales disappointed, EA's Madden NFL 25 was the month's best-selling title. Take-Two's anticipated Grand Theft Auto V launches on Tuesday.
    • Analysts expect GTA V to pull in $1B+ in sales in Take-Two's FY14 (ends March '14). Pac Crest downgraded Take-Two earlier this week, arguing (among other things) the company has an "empty pipeline" and that there's "potential for changes" in Take-Two's relationship with GTA franchise developer Rockstar Games.
    | Sep. 13, 2013, 12:25 PM | 1 Comment
  • Sep. 10, 2013, 9:18 AM
    • GameStop (GME) could feel a little pressure after Wal-Mart enters the smartphone trade-in business.
    • The retailer was one of the first to start offering trade-in deals and has used the strategy to increase store traffic.
    | Sep. 10, 2013, 9:18 AM
  • Sep. 6, 2013, 12:54 PM
    • GameStop (GME -3.1%) trades lower after Electronic Arts discloses that sales of Madden NFL 25 during its first week on the market are running well-below the pace of last year's Madden NFL 13.
    • With several major gaming consoles due to be released later this year, a decent argument can be constructed that consumers might be holding off on game title purchases until they sort out which new system they will buy.
    | Sep. 6, 2013, 12:54 PM | 1 Comment
  • Aug. 29, 2013, 3:39 PM
    • GameStop (GME +1.4%) climbs after Oppenheimer returns from the company's product show convinced that demand will be red-hot for new video game products.
    • The investment firm thinks improved harmony between game publishers and manufacturers bodes well for sales at GameStop.
    • GameStop CEO Paul Raine say this year's holiday season will be the biggest in history.
    | Aug. 29, 2013, 3:39 PM
  • Aug. 22, 2013, 12:45 PM
    | Aug. 22, 2013, 12:45 PM
  • Aug. 22, 2013, 9:13 AM
    | Aug. 22, 2013, 9:13 AM
  • Aug. 22, 2013, 9:08 AM
    • GameStop's (GME) Q2 report reflects a company in transition with mobile sales (+124%) and digital sales (+17%) strong, while software and hardware sales slumped.
    • Execs with the company think the company's strong gains in market share and a new console cycle set up well for a strong H2.
    • Q3 comparable store sales are forecast to rise 11% to 15%. (PR)
    • GME +9.5% premarket.
    | Aug. 22, 2013, 9:08 AM | 1 Comment
  • Aug. 22, 2013, 8:36 AM
    • Gamestop (GME): Q2 EPS of $0.09 beats by $0.05.
    • Revenue of $1.38B (-10.7% Y/Y) beats by $0.03B. Shares +8.5% premarket. (PR)
    | Aug. 22, 2013, 8:36 AM | 2 Comments
  • Aug. 22, 2013, 12:05 AM
  • Aug. 21, 2013, 5:30 PM
Company Description
GameStop Crop. operates as a multichannel video game, consumer electronics and wireless services retailer, which offers customers the most popular games, hardware and game accessories for next generation video game systems and the PC. The company sells new and pre-owned video game hardware,... More
Sector: Services
Industry: Electronics Stores
Country: United States