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Electronic Arts Inc. (EA)

- NASDAQ
  • Yesterday, 7:56 PM
    • The buildup to Star Wars' "Force Friday" is under way, with Walt Disney's (NYSE:DIS) 18-hour toy rollout having kicked off a short time ago via its live YouTube channel.
    • It began in the morning local time in Sydney, with a custom lightsaber-building toy kit from Hasbro. Eighteen hours is a long time for opening 15 toys, though, so there's a bit of a lull until the Tokyo unboxing at 10 p.m. ET (schedule).
    • "Force Friday" is an all-out promotional effort, coming more than three months before Star Wars: The Force Awakens (the film) bows. The merch will likely add hundreds of millions of dollars to Disney's 2016 revenues, leading up to another film in December 2016.
    • The lead manufacturer of the toys is Hasbro (NASDAQ:HAS), and other producers include Electronic Arts (NASDAQ:EA), collectible-card company Topps, Lego, Rubie's Costumes and Tobar novelties.
    • Previously: Disney Infinity 3.0 launches with 'Star Wars' characters (Aug. 31 2015)
    • Previously: Disney up 2.8%; schedules 18-hour YouTube 'Star Wars' toy rollout (Aug. 26 2015)
    | Yesterday, 7:56 PM | 3 Comments
  • Tue, Aug. 25, 5:35 PM
    • investors should stick with "market darlings" - the 25 stocks that had performed the best during the six months before a market pullback - according to the analyst team at RBC.
    • The firm notes that although many recent winners are leading the market lower, the extent of the underperformance is just 1%; it also says investing in the group following sharp market pullbacks is a winning strategy over the ensuing week, month and six months.
    • RBC's 25 market darlings are AET, ALTR, AMZN, AIZ, CVC, CI, CAG, EA, EQIX, EXPE, GME, GOOGL, HAS, HCA, MNST, NFLX, NKE, PRGO, REGN, SBUX, TSO, TWC, TSS, UA, UHS
    | Tue, Aug. 25, 5:35 PM | 58 Comments
  • Mon, Aug. 10, 11:45 AM
    • Activision Blizzard (NASDAQ:ATVI) is up 0.5%, and Electronic Arts (NASDAQ:EA) up 1%, as Piper Jaffray raises price targets on both in a bullish report on game growth driven by next-generation consoles.
    • EA's target was raised to $85; shares closed Friday at $73.36 and are currently trading at $74.04, implying near 15% upside. The firm raised its target on Activision to $33, from $30; shares closed Friday at $28.78 and are currently trading at $28.93, implying 14% upside.
    • Piper's Michael Olson thinks 2015-2016 could be the match for 2007-2008 in the last console cycle: "Both were years that experienced significant industry software growth, following several years of decline or limited growth in the space. This is positive for video game publishers."
    • Activision Blizzard's guidance looked "conservative," he says, as the company heads into a second half with new entries for its brands Skylanders, Call of Duty and Destiny as well as its Guitar Hero reboot.
    | Mon, Aug. 10, 11:45 AM | Comment!
  • Thu, Jul. 30, 4:28 PM
    • Electronic Arts (NASDAQ:EA) is off 4% now in after-hours trade following a strong quarter where it raised full-year guidance and beat expectations on top and bottom lines despite revenues that slipped more than 10% from last year.
    • Revenue breakout: Total non-GAAP net revenue of $693M was composed of digital net revenue of $532M (up 10.3%) and packaged goods and other revenue of $161M (down 45%). On a GAAP basis, digital net revenue of $623M and packaged goods and other revenue of $580M came to GAAP revenue of $1.2B, down about 1%.
    • Monthly active users averaged more than 150M for the quarter. The company noted that during E3 week, EA titles earned 132 awards and trailers, gameplay and livestreams were viewed more than 53M times.
    • The company guided for full fiscal year (ending March 31, 2016) non-GAAP net revenues of $4.45B and EPS of $2.85, up from $2.75. For its fiscal Q2, the company sees revenue of $1.075B (light of an expected $1.12B) and EPS of $0.40 vs. an expected $0.66.
    • Conference call to come at 5 p.m. ET.
    • Press Release
    | Thu, Jul. 30, 4:28 PM | Comment!
  • Thu, Jul. 30, 4:04 PM
    • Electronic Arts (NASDAQ:EA): Q1 EPS of $0.15 beats by $0.12.
    • Revenue of $693M (-10.6% Y/Y) beats by $40.96M.
    • Shares +3%.
    • Press Release
    | Thu, Jul. 30, 4:04 PM | Comment!
  • Wed, Jul. 29, 5:35 PM
  • Tue, Jul. 14, 5:33 PM
    • Fresh off an announcement of its own streaming video service, Comcast (CMCSA -0.8%) is beginning a beta test for Xfinity Games, a streaming videogame service it's developing with Electronic Arts (EA -1.8%).
    • Considering the payload of streaming a game, the service is focused on older and mobile-oriented versions of games, like FIFA 13, NBA Jam or Plants vs. Zombies -- which makes it more of a competitor with other streaming game offerings rather than with major consoles.
    • The simpler nature of the games means it's not set for a specialized controller, so players control the games with mobile phones or tablets.
    | Tue, Jul. 14, 5:33 PM | 3 Comments
  • Thu, Jul. 9, 10:31 AM
    | Thu, Jul. 9, 10:31 AM | Comment!
  • Tue, Jul. 7, 4:40 PM
    • Electronic Arts (NASDAQ:EA) says it has appointed Samantha Ryan head of EA Mobile.
    • Ryan is a recent addition to the company, having joined just a few months ago. Previously she had served as senior VP of production and development at Warner Bros. Interactive.
    • In its last earnings report (fiscal Q4), EA noted that mobile revenue set a new record, contributing $524 million for the fiscal year. Monthly active users for mobile titles averaged more than 165M in Q4.
    • The company's shares rose 2.7% today and hit an all-time high heading into the close, following this morning's upgrade from UBS to Buy.
    | Tue, Jul. 7, 4:40 PM | Comment!
  • Tue, Jul. 7, 9:16 AM
    • Electronic Arts (NASDAQ:EA) is up 1.8% premarket as UBS upgrades shares to Buy.
    • The analysts set a price target of $80, raised from $65. Shares closed yesterday at $68.01.
    • UBS has raised fiscal year estimates for the game maker, putting its non-GAAP revenues at $4.63B (up from $4.48B) and EPS to $3.01 (from $2.84). Consensus estimates for revenues are at $4.49B and for EPS of $2.86.
    • UBS also expects adjusted fiscal 2016 EBITDA of $1.5B, up from $1.43B and vs. a consensus of $1.38B.
    • The firm says there's "continued runway for outperformance" considering factors including a continuing shift to digital sales and a title slate that will get a boost from Star Wars: Battlefront.
    | Tue, Jul. 7, 9:16 AM | Comment!
  • Fri, Jun. 26, 11:07 PM
    • Mizuho Securities launched coverage on videogame makers with a bullish cast -- setting Buy ratings for Activision Blizzard (NASDAQ:ATVI), Electronic Arts (NASDAQ:EA) and Take-Two Interactive (NASDAQ:TTWO).
    • The firm gave a Neutral rating to Ubisoft (OTCPK:UBSFY).
    • Its top pick goes to Activision Blizzard, with ample upside left: "Much of the potential upside coming from Blizzard - continued traction with Hearthstone, along with two new IP properties Heroes of the Storm and Overwatch. And with CoD: Black Ops III, Destiny: The Taken King, Guitar Hero, and Call of Duty Online, we see solid tailwinds from the Activision side."
    • For EA, analyst Neil Doshi points to some well-known catalysts: the now-detailed Star Wars: Battlefront game as well as the company's sports franchises. "For now we remain buyers, despite valuation getting fuller, as we believe new games should lead to sustained growth and digital should pave the way for more margin expansion."
    • Today: EA +0.3%; ATVI -1.4%; TTWO +0.8%; OTCPK:UBSFY -1.4%.
    • Previously: EA, Take-Two up on bullish Jefferies sales notes (Jun. 24 2015)
    • Previously: Electronic Arts shares rise during encouraging E3 (Jun. 18 2015)
    | Fri, Jun. 26, 11:07 PM | 3 Comments
  • Wed, Jun. 24, 9:54 AM
    • Take-Two (TTWO +3.3%) and Electronic Arts (EA +2.4%) both rose this morning as Jefferies issued reports raising each firm to Buy, from Hold, with an eye toward the advancement of the new game console cycle.
    • With around 48M-49M new-generation consoles in the wild at year's end, annual growth would be about 69%, and there might be 100M installed units by the end of 2017 -- leading to some sales capitalization from both firms off of fixed development costs.
    • "EA looks well positioned against two multi-year tailwinds: faster than expected console sales and the transition to higher-margin digital revenue," Brian Pitz wrote. He raised EA's price target to $80, from $58. Shares are currently trading at $68.20.
    • Brian Fitzgerald is looking for continued margin expansion at Take-Two and raised its target to $35 from $29. Shares are currently at $28.92.
    | Wed, Jun. 24, 9:54 AM | 1 Comment
  • Thu, Jun. 18, 11:17 PM
    • Electronic Arts (NASDAQ:EA) grabbed the reins at the E3 gaming expo -- announcing three new Star Wars games, headlined by Star Wars: Battlefront, and pointing to its annual sports titles.
    • Positivity around Battlefront may be raising the company's fortunes as analysts raise sales estimates; Piper Jaffray's Michael Olson thinks EA could sell 9.5M units in its fiscal 2016. The game comes out Nov. 17 ahead of the Dec. 18 release of the seventh film, Star Wars: The Force Awakens.
    • EA shares rose 4% through the conference. Meanwhile, Activision Blizzard (NASDAQ:ATVI), which didn't hold a media event, fell 1%. For its part, it highlighted November's Call of Duty: Black Ops 3, the latest entry in that multibillion-dollar franchise, as well as the return of another franchise in Guitar Hero Live.
    • Activision also will be adding playable vehicles to its $3B toys-to-life franchise Skylanders.
    • Nintendo (OTCPK:NTDOY) -- with a fairly surprise-free lineup and no media briefing -- had a lackluster show, and shares fell 3.3% in the interim.
    | Thu, Jun. 18, 11:17 PM | 6 Comments
  • Tue, Jun. 16, 11:38 PM
    | Tue, Jun. 16, 11:38 PM | 1 Comment
  • Mon, Jun. 15, 8:30 PM
    • Electronic Arts (NASDAQ:EA) spent today at E3 with a heavy look at Star Wars: Battlefront during a briefing that gave some long-awaited extended peeks at gameplay captured from a PlayStation 4.
    • The game is set back in the time of the original Star Wars trilogy, and with a Nov. 17 release date, it will ride ahead of a wave of games and merchandise tied to the new material.
    • The new Battlefront feature a dozen multiplayer maps that mix ground fighting and group assaults with aerial dogfights, as well as a number of single-player missions.
    • The company also announced a mobile collectible-card role-playing game, Star Wars: Galaxy of Heroes, a clear competitor to Activision's Hearthstone.
    • EA even hinted that the Frostbite engine it uses in games including Battlefront may be robust enough to run virtual reality titles for the company.
    • EA also teased Plants vs. Zombies: Garden Warfare 2, Mirror's Edge: Catalyst, Need for Speed and a new platformer about a creature made of yarn called Unravel.
    • E3 formally gets going tomorrow.
    | Mon, Jun. 15, 8:30 PM | Comment!
  • Mon, Jun. 8, 11:59 PM
    • In a look-ahead to this year's Electronic Entertainment Expo, Wedbush has its eye on a number of companies, but none more so than console battlers Microsoft (NASDAQ:MSFT) and Sony (NYSE:SNE).
    • The team (Michael Pachter, Nick McKay and Alicia Reese) highlights a few "what to watch" notes for the consoles: price cuts for the current-gen consoles (Xbox 360 and PS3); no price cuts for next-gen (Xbox One and PS4) as they expect the focus will be on new product bundles; a virtual-reality interface-off between the two; and a battle of notable games (and possible exclusives) on each.
    • Among game publishers, they're looking to Activision Blizzard (NASDAQ:ATVI) for news about the holiday season release of its next Call of Duty: Black Ops III; Electronic Arts (NASDAQ:EA) and its annual sports titles (with possible surprises from Star Wars: Battlefront), and a high-stakes game from Take-Two rumored to be called Advent.
    • E3 begins June 16 at the Los Angeles Convention Center.
    | Mon, Jun. 8, 11:59 PM | Comment!
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Company Description
Electronic Arts Inc develops, markets, publishes and distributes video game software and content that can be played by consumers on various platforms.