Apples to Apples: Will History Repeat Itself as Android Gains on the iPhone? [View article]
Bruce,
Nothing more to say other than that this was an excellent post. I love it when people provide the historical perspective!
The commentators above me are clearly consumers of the Apple fad - which shows you how powerful this companies marketing machine has become. Regardless of what happens to Apple, increased competition in this industry will only create better mobile devices for all of us!
Where Is the Gaming Industry Headed? [View article]
Eskin,
I agre with you completely. The move to an online distribution platform is still years away for a variety of reasons:
1) carrier networks are already over loaded with data demand coming from smart phones - there is no way they are capable of handling HD game streaming 2) consumer preferences have not changed in such a way that they want to buy/rent a game online. Many games have reply value or, at the very least, resale value. 3) game publishers are not going to turn down a free opportunity to distribute their content but none of them have commited to supporting platforms (like onlive) financially
Online gaming has been around for a long time - mmorpg's have been very popular for years. The fact that we have just seen 1 generation of online gaming (xbox and ps3) shows you how slow the industry is moving.
On Oct 20 10:13 PM Eskin wrote:
> Wow! VERY Cool article. I wonder how accurate that Apple daily revenue > potential is because seems like a major cash cow right now... esPECIALLY > as Apple gets deeper and deeper into the remote gaming market.<br/> > > Also, as a gamer during my entire life, I would find it VERY surprising > if the OnLive idea actually succeeded. I'm an avid believer that > the future generation of gaming is online with other players (much > related to social media today, and is already here with XBox Live), > but serious gamers really don't care about having, as you mentioned, > "real estate" in their living room. If the system is worth it, like > Ps3 or whatever comes out next, the graphics and speed will justify > having the tower in their living room. Who cares that it's there? > A majority of controllers nowadays are wireless anyway. The extent > of problems (slow, huge controller, always need to be online) with > an always on-line system will definitely not be worth it compared > to the benefits (just not having the system there). > > Check out my blog at www.youngandinvested.com
GameStop Director Leonard Riggio Shows Us the Future of Gaming [View article]
Gaucho420,
I am not sure I agree with you that hardcore gamers download games at mid-night since not all games hit XBL before being released at a retail level - this is up to the distributor. As well, with the size of games getting larger, a 60gb HD is worthless. You cannot simply d/l an unlimited amount of games - at some point you run out of space. The idea behind the HDD was not to convert customers to an online distribution model - it is meant for updates, upgrades and game packs.
Finally, if everyone were to jump on to d/l a game (like you do) you would not have the game d/l by the following morning - servers are not capable of handling those loads. So, for now, be happy your are one of the few taking advantage of online distribution.
On Oct 15 04:41 PM Gaucho420 wrote:
> Dedicated gamers will get their games faster by downloading. I have > XBL and if a game came out at midnight online, I'd have XBL downloaded > overnight and have it ready for use in the morning. That's much faster > than waiting for a retail store to open the next day. > > I go to store now, such as this week to pick up NBA2k10, because > I wanted the anniversay edition. But had it been a normal non-anniversary > year and had the option been there to download it straight to the > hard-drive from XBL, I probably would've opted for that. > > I think a bigger argument agaisnt downloads is 1) the added cost > of a hard drive to store them (especially when you get to the full > sized games), 2) the lack of a manual and 3) no trade in value on > downloads. > > I know quite a few dedicated gamers who don't download that many > games, because they dont' feel like wasting money on a hard-drive. > And that's the over-riding reason, plus the trade-in value of discs. > > > For the 360, retailers should thank MSFT for making the hard drives > propriatery and super expensive, as it keeps a large number of gamers > hooked to retailers, as nobody wants to pay MSFT ridiculous price > on its 60 gig or 120 gig drives. > > I have paid for the 120 gig drive, because I can afford it, but most > can and most simply don't even trie demos, movies or anything else, > as the hard-drive on the 360 is cost-prohibitive. > > I know the PS3 can use any drive you choose, but even at bottom barrell > prices, it still cost money. > > So in my humble opinion, online gaming will be restricted (for a > tiny while) by the cost of extra storage. I have seen this to be > true across my gaming friends and I know a boatload of all ages, > sex and income types. Gamers want to play...paying for a hard-drive > is simply an unwanted hassle at the current prices.
GameStop Director Leonard Riggio Shows Us the Future of Gaming [View article]
Bruce,
Could you please provide an outlook for the video game industry over the next year?
Although I agree with your general coments regarding "long term" industry direction, I think that your arguements have little application in the short term. Products such as the PSP GO have not been given raving reviews specifically because it is an all digital product (gamers can't easily move there existing games over).
Also, I don't beleive the nintendo would support (and infact resist) moving to a fully online distribution platform. Children still like going to the store and purchasing games. Similarly, "gamers" prefer to purchase the game as soon as it hits the shelf - who wants to wait for delivery. Gamestop allows preordering which targets a particular customer that will likley never move online for distribution.
I would find it very usefull to hear your critisism - since I am bullish on gamestop due to valuation as well as environment. Many major titles are coming out, gamestop is running at depressed sales/sq. ft. and continues to expand their store base. At 9x earnings, >10% FCF yeild - i believe this thing could be a home run.
Nokia Is the Smart(phone) Bet - Barron's [View article]
Although I agree that the actual public announcement was a surprise, it should NOT have been assumed that Nokia was invulnerable to the slowdowns in EMEA, APAC. Nokia is the market share leader (over 40%) an as a result, will be directly affected. The stock should not have fallen so much given that it was already off 40% from its highs, trading at a trough multiple despite having ROE > 45% last year. The smartphone market offers upside to all handset providers (watch out for their new E71)!
Nokia Is the Smart(phone) Bet - Barron's [View article]
Although I agree that the actual public announcement was a surprise, it should NOT have been assumed that Nokia was invulnerable to the slowdowns in EMEA, APAC. Nokia is the market share leader (over 40%) an as a result, will be directly affected. The stock should not have fallen so much given that it was already off 40% from its highs, trading at a trough multiple despite having ROE > 45% last year. The smartphone market offers upside to all handset providers (watch out for their new E71)!
Apples to Apples: Will History Repeat Itself as Android Gains on the iPhone? [View article]
Nothing more to say other than that this was an excellent post. I love it when people provide the historical perspective!
The commentators above me are clearly consumers of the Apple fad - which shows you how powerful this companies marketing machine has become. Regardless of what happens to Apple, increased competition in this industry will only create better mobile devices for all of us!
Where Is the Gaming Industry Headed? [View article]
I agre with you completely. The move to an online distribution platform is still years away for a variety of reasons:
1) carrier networks are already over loaded with data demand coming from smart phones - there is no way they are capable of handling HD game streaming
2) consumer preferences have not changed in such a way that they want to buy/rent a game online. Many games have reply value or, at the very least, resale value.
3) game publishers are not going to turn down a free opportunity to distribute their content but none of them have commited to supporting platforms (like onlive) financially
Online gaming has been around for a long time - mmorpg's have been very popular for years. The fact that we have just seen 1 generation of online gaming (xbox and ps3) shows you how slow the industry is moving.
On Oct 20 10:13 PM Eskin wrote:
> Wow! VERY Cool article. I wonder how accurate that Apple daily revenue
> potential is because seems like a major cash cow right now... esPECIALLY
> as Apple gets deeper and deeper into the remote gaming market.<br/>
>
> Also, as a gamer during my entire life, I would find it VERY surprising
> if the OnLive idea actually succeeded. I'm an avid believer that
> the future generation of gaming is online with other players (much
> related to social media today, and is already here with XBox Live),
> but serious gamers really don't care about having, as you mentioned,
> "real estate" in their living room. If the system is worth it, like
> Ps3 or whatever comes out next, the graphics and speed will justify
> having the tower in their living room. Who cares that it's there?
> A majority of controllers nowadays are wireless anyway. The extent
> of problems (slow, huge controller, always need to be online) with
> an always on-line system will definitely not be worth it compared
> to the benefits (just not having the system there).
>
> Check out my blog at www.youngandinvested.com
GameStop Director Leonard Riggio Shows Us the Future of Gaming [View article]
I am not sure I agree with you that hardcore gamers download games at mid-night since not all games hit XBL before being released at a retail level - this is up to the distributor. As well, with the size of games getting larger, a 60gb HD is worthless. You cannot simply d/l an unlimited amount of games - at some point you run out of space. The idea behind the HDD was not to convert customers to an online distribution model - it is meant for updates, upgrades and game packs.
Finally, if everyone were to jump on to d/l a game (like you do) you would not have the game d/l by the following morning - servers are not capable of handling those loads. So, for now, be happy your are one of the few taking advantage of online distribution.
On Oct 15 04:41 PM Gaucho420 wrote:
> Dedicated gamers will get their games faster by downloading. I have
> XBL and if a game came out at midnight online, I'd have XBL downloaded
> overnight and have it ready for use in the morning. That's much faster
> than waiting for a retail store to open the next day.
>
> I go to store now, such as this week to pick up NBA2k10, because
> I wanted the anniversay edition. But had it been a normal non-anniversary
> year and had the option been there to download it straight to the
> hard-drive from XBL, I probably would've opted for that.
>
> I think a bigger argument agaisnt downloads is 1) the added cost
> of a hard drive to store them (especially when you get to the full
> sized games), 2) the lack of a manual and 3) no trade in value on
> downloads.
>
> I know quite a few dedicated gamers who don't download that many
> games, because they dont' feel like wasting money on a hard-drive.
> And that's the over-riding reason, plus the trade-in value of discs.
>
>
> For the 360, retailers should thank MSFT for making the hard drives
> propriatery and super expensive, as it keeps a large number of gamers
> hooked to retailers, as nobody wants to pay MSFT ridiculous price
> on its 60 gig or 120 gig drives.
>
> I have paid for the 120 gig drive, because I can afford it, but most
> can and most simply don't even trie demos, movies or anything else,
> as the hard-drive on the 360 is cost-prohibitive.
>
> I know the PS3 can use any drive you choose, but even at bottom barrell
> prices, it still cost money.
>
> So in my humble opinion, online gaming will be restricted (for a
> tiny while) by the cost of extra storage. I have seen this to be
> true across my gaming friends and I know a boatload of all ages,
> sex and income types. Gamers want to play...paying for a hard-drive
> is simply an unwanted hassle at the current prices.
GameStop Director Leonard Riggio Shows Us the Future of Gaming [View article]
Could you please provide an outlook for the video game industry over the next year?
Although I agree with your general coments regarding "long term" industry direction, I think that your arguements have little application in the short term. Products such as the PSP GO have not been given raving reviews specifically because it is an all digital product (gamers can't easily move there existing games over).
Also, I don't beleive the nintendo would support (and infact resist) moving to a fully online distribution platform. Children still like going to the store and purchasing games. Similarly, "gamers" prefer to purchase the game as soon as it hits the shelf - who wants to wait for delivery. Gamestop allows preordering which targets a particular customer that will likley never move online for distribution.
I would find it very usefull to hear your critisism - since I am bullish on gamestop due to valuation as well as environment. Many major titles are coming out, gamestop is running at depressed sales/sq. ft. and continues to expand their store base. At 9x earnings, >10% FCF yeild - i believe this thing could be a home run.
Thanks
Ryan
Apple: Exploding iPhone Profits [View article]
Apple: Calculating Q4 Gross Margin for the iPhone [View article]
Nokia Is the Smart(phone) Bet - Barron's [View article]
The smartphone market offers upside to all handset providers (watch out for their new E71)!
Nokia Is the Smart(phone) Bet - Barron's [View article]
The smartphone market offers upside to all handset providers (watch out for their new E71)!