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    <title>demetrio812's Comments</title>
    <description>demetrio812's Comments RSS Syndication from SeekingAlpha.com</description>
    <link>http://seekingalpha.com/user/2471261/comments</link>
    <item>
      <title>Apple Needs To Spend Cash On R&amp;D, Not Special Dividends</title>
      <link>http://seekingalpha.com/article/1269931/comments?source=feed#comment-16238401</link>
      <guid isPermaLink="false">16238401</guid>
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        <![CDATA[In my developer experience, the Iphone was always better than Android re. battery life. The problem is not in the OS itself (the Java VM in Android is optimised too) but in the way other apps can &quot;react&quot; to system events (like phone call, new message, etc.). The more app you install the less battery life you have. The iOS notification and multi-tasking is less demanding and avoid bad written apps to create problems (I had something installed in my Galaxy Note and my battery was lasting 4 hours, I had to find the process creating the problem and finally the app attached, something a normal user cannot do).<br/><br/>Also try to use a lot of widgets too.<br/><br/>The author talk about page scrolling controlled with eyes: I guess it uses the frontal camera so try to measure the battery life with that feature on.<br/><br/>The truth is that Apple is very careful before introducing some feature because it will affect a lot of user and for each problem on iOS the media like to put big headlines. The same doesn't happen for Samsung devices.<br/><br/>Moreover it is easy for Samsung to &quot;flow&quot; the market with a lot of devices (like the Galaxy Beam, did you try it? if Apple does something like that everyone would say that the company has stopped innovating and is doing bad quality hardware) because most of them will sell just 1-2 millions and the support in case of problems (I guarantee) is VERY bad but they don't get the same media adversity as Apple does.]]>
      </content>
      <pubDate>Wed, 13 Mar 2013 14:34:54 -0400</pubDate>
      <description>
        <![CDATA[In my developer experience, the Iphone was always better than Android re. battery life. The problem is not in the OS itself (the Java VM in Android is optimised too) but in the way other apps can &quot;react&quot; to system events (like phone call, new message, etc.). The more app you install the less battery life you have. The iOS notification and multi-tasking is less demanding and avoid bad written apps to create problems (I had something installed in my Galaxy Note and my battery was lasting 4 hours, I had to find the process creating the problem and finally the app attached, something a normal user cannot do).<br/><br/>Also try to use a lot of widgets too.<br/><br/>The author talk about page scrolling controlled with eyes: I guess it uses the frontal camera so try to measure the battery life with that feature on.<br/><br/>The truth is that Apple is very careful before introducing some feature because it will affect a lot of user and for each problem on iOS the media like to put big headlines. The same doesn't happen for Samsung devices.<br/><br/>Moreover it is easy for Samsung to &quot;flow&quot; the market with a lot of devices (like the Galaxy Beam, did you try it? if Apple does something like that everyone would say that the company has stopped innovating and is doing bad quality hardware) because most of them will sell just 1-2 millions and the support in case of problems (I guarantee) is VERY bad but they don't get the same media adversity as Apple does.]]>
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    <item>
      <title>Google's Android Vs. Apple Development</title>
      <link>http://seekingalpha.com/article/1081041/comments?source=feed#comment-12961891</link>
      <guid isPermaLink="false">12961891</guid>
      <content>
        <![CDATA[| Companies are finally realizing that selling mobile apps or subscriptions is a bad idea. <br/><br/>I don't know where you live, but I live in London and work as a developer for UK and Italy and all I can say is that it's the opposite: I'm moving my business to mobile development because of the high requests for apps. The Financial Times is maybe almost the only example on the opposite direction.<br/><br/>I mostly develop apps for other clients and I'm very fine with that.<br/><br/>About the platforms, sorry to say that Phone Gap (or other framework like App Celerator) aren't good for professional apps and I decided to develop native iOS and Android apps in order to offer the best experience to the users.<br/><br/>Moreover, I have to charge the 50% more for Android development because supporting all the different devices and screen sizes/densities is crazy and google has to do something about it. Developing for iOS is MUCH SIMPLER also because you have to support less platforms.<br/><br/>About your conclusions, I don't agree completely as it will take a lot of time (5-10 years in my opinion) to have a fast and cool HTML spec (5 or maybe 6) that can finally be better the native solutions.]]>
      </content>
      <pubDate>Mon, 24 Dec 2012 23:48:20 -0500</pubDate>
      <description>
        <![CDATA[| Companies are finally realizing that selling mobile apps or subscriptions is a bad idea. <br/><br/>I don't know where you live, but I live in London and work as a developer for UK and Italy and all I can say is that it's the opposite: I'm moving my business to mobile development because of the high requests for apps. The Financial Times is maybe almost the only example on the opposite direction.<br/><br/>I mostly develop apps for other clients and I'm very fine with that.<br/><br/>About the platforms, sorry to say that Phone Gap (or other framework like App Celerator) aren't good for professional apps and I decided to develop native iOS and Android apps in order to offer the best experience to the users.<br/><br/>Moreover, I have to charge the 50% more for Android development because supporting all the different devices and screen sizes/densities is crazy and google has to do something about it. Developing for iOS is MUCH SIMPLER also because you have to support less platforms.<br/><br/>About your conclusions, I don't agree completely as it will take a lot of time (5-10 years in my opinion) to have a fast and cool HTML spec (5 or maybe 6) that can finally be better the native solutions.]]>
      </description>
    </item>
    <item>
      <title>Upsetting The Apple-Cart: Google Just Torpedoed The iPhone's Profit Margins</title>
      <link>http://seekingalpha.com/article/1022641/comments?source=feed#comment-11847331</link>
      <guid isPermaLink="false">11847331</guid>
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        <![CDATA[I really like the Android platform technically speaking, but not many talk about the biggest problem of the platform itself: fragmentation.<br/><br/>As Android (and iOS) developer, I have to charge client at least 50% more in order to develop the same app for Android (talking about complex apps) just because I need to support A LOT of version and I need to do A LOT of testing on different android phones because there are small differences that create problems (especially if you use advanced features like GPS, advanced camera API, etc.). Not to talk about the so many display resolutions, crazy! Also memory management is a mess: every phone guarantee a different amount of memory so if you deal with big images or some other task that is another problem to deal with.<br/><br/>Also with the few different screens supported by the iOS platform, it's much easier to develop nice-looking apps that are nice in every device.<br/><br/>I see these are big advantages of iOS over Android from a developer point of view. An independent developer could not afford to do all the tests that Android requires and if something doesn't work users will immediately complain with a low score and bad review.<br/><br/>So Google need to resolve the fragmentation problem because the real problem for Android is the quality of the apps: I have the Nexus 7 too (and many other Android and iOS devices, being a developer) and I have to say I prefer to use the iPad or iPad Mini because there are all the apps I need. With the Nexus I always have to use the browser.<br/><br/>Now they are introducing even more screen resolutions for new tablet, developing for Android tablets is becoming a nightmare as for the smartphones.<br/><br/>A normal user prefer to have a tablet with a lot of nice apps and &quot;standard&quot; resolution (like the iPad Mini) rather then higher res and no apps.<br/><br/>My 2 cents...]]>
      </content>
      <pubDate>Wed, 21 Nov 2012 10:29:16 -0500</pubDate>
      <description>
        <![CDATA[I really like the Android platform technically speaking, but not many talk about the biggest problem of the platform itself: fragmentation.<br/><br/>As Android (and iOS) developer, I have to charge client at least 50% more in order to develop the same app for Android (talking about complex apps) just because I need to support A LOT of version and I need to do A LOT of testing on different android phones because there are small differences that create problems (especially if you use advanced features like GPS, advanced camera API, etc.). Not to talk about the so many display resolutions, crazy! Also memory management is a mess: every phone guarantee a different amount of memory so if you deal with big images or some other task that is another problem to deal with.<br/><br/>Also with the few different screens supported by the iOS platform, it's much easier to develop nice-looking apps that are nice in every device.<br/><br/>I see these are big advantages of iOS over Android from a developer point of view. An independent developer could not afford to do all the tests that Android requires and if something doesn't work users will immediately complain with a low score and bad review.<br/><br/>So Google need to resolve the fragmentation problem because the real problem for Android is the quality of the apps: I have the Nexus 7 too (and many other Android and iOS devices, being a developer) and I have to say I prefer to use the iPad or iPad Mini because there are all the apps I need. With the Nexus I always have to use the browser.<br/><br/>Now they are introducing even more screen resolutions for new tablet, developing for Android tablets is becoming a nightmare as for the smartphones.<br/><br/>A normal user prefer to have a tablet with a lot of nice apps and &quot;standard&quot; resolution (like the iPad Mini) rather then higher res and no apps.<br/><br/>My 2 cents...]]>
      </description>
    </item>
    <item>
      <title>Time To Rethink Your Apple Investment?</title>
      <link>http://seekingalpha.com/article/652511/comments?source=feed#comment-6331491</link>
      <guid isPermaLink="false">6331491</guid>
      <content>
        <![CDATA[| I'm no technology expert<br/>So you shouldn't watch the WWDC, that's a conference for developers and the hardware announcement is a plus and not the core of the conference.<br/><br/>| The WWDC event was basically an update to the entire range and to the software<br/>Again, the WWDC is all about software. iOS 6 is not just an update, also Mountain Lion brings a lot.<br/>About the hardware: just an update? They introduced the MBP Retina that will be the new line of MBP in the near future!!<br/><br/>Wait for October if you want announcements that make sense for you and non tech investors...<br/><br/>Dem]]>
      </content>
      <pubDate>Tue, 12 Jun 2012 05:14:31 -0400</pubDate>
      <description>
        <![CDATA[| I'm no technology expert<br/>So you shouldn't watch the WWDC, that's a conference for developers and the hardware announcement is a plus and not the core of the conference.<br/><br/>| The WWDC event was basically an update to the entire range and to the software<br/>Again, the WWDC is all about software. iOS 6 is not just an update, also Mountain Lion brings a lot.<br/>About the hardware: just an update? They introduced the MBP Retina that will be the new line of MBP in the near future!!<br/><br/>Wait for October if you want announcements that make sense for you and non tech investors...<br/><br/>Dem]]>
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