Investing In China's Online Gaming Sector [View article]
I did not single out Shanda for criticism, I directed my criticism to the whole sector. I reaffirm my opinion that all gaming companies are overly risky businesses and guarantee stable growth, especially when there is more steady growth and return in the A-shares market.
As a matter of fact, I have stopped following the online gaming companies just for this reason.
And for your information, I was in involved in arranging Shanda's seed-round funding.
Investing In China's Online Gaming Sector [View article]
When a retail investor invests in a Chinese game developer and distributor, they are essentially investing in the management's ability to develop and/or distribute a hit game title. This story made a lot of sense when Shanda went public in 2004, but in 2007, it makes no sense because it is too risky and time-sensitive.
With the rapid rise of China's domestic A-share market in 2006, one can make MUCH better returns on a steady basis, with a lot less risk than the online gaming market.
Investing In China's Online Gaming Sector [View article]
As a matter of fact, I have stopped following the online gaming companies just for this reason.
And for your information, I was in involved in arranging Shanda's seed-round funding.
请你先看清楚再作评论。
Paul Denlinger
Investing In China's Online Gaming Sector [View article]
With the rapid rise of China's domestic A-share market in 2006, one can make MUCH better returns on a steady basis, with a lot less risk than the online gaming market.