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  • Shanda Games: Dragon Nest Embraces PCU 700,000
    (Source: ChinaGame) - According to official statistics given by Shanda, Dragon Nest has embraced a PCU of 700,000 only  after 3 days Beta. Shanda further revealed that more will come in the end of August, and so will some possible changes to usability.

    Faced with the rising PCU, Shanda stated to have prepared servers that can hold 1.2 million PCU.

    Reviewers from game industry pointed out that the success of this game is can be ascribed to the innovation and high quality of the game itself. At the same time, the stable and efficient operating environment, together with massive professional endorsing work from Shanda finally insured the satisfying results.

    Disclosure: no positions
    Tags: GAME
    Aug 17 11:34 PM | Link | Comment!
  • Hottest Games at Chinese Internet Bars from August 9th to 15th

    (Source: ChinaGame) - Last week, the top 9 hottest games at internet bars in China are the same as the previous ranking. Tian Long Ba Bu2 rose to the 10th place and FreeStyle dropped to the 12th from the 10th. 

    Hottest Games at Internet Bars in China is a list made by KuaiBa and 131 Games. Kuaiba, management software used in Chinese internet bars. 131 Games is a portal site centering on game information.

    1. CrossFire
    2. Dungeon & Fighter
    3. QQ Dance
    4. QQ Fei Che
    5. Audition Dance Battle Online
    6. Dragon Nest
    7. Fantasy Westward Journey
    8. Counter-Strike Online
    9. Wen Dao
    10. Tian Long Ba Bu 2

    The 11th to 20th ranking games are:

    11. Alliance of Valiant Arms
    12. Free Style
    13.Crazyracing Kartrider
    14. World of Warcrafts
    15. Da Hua Xi You2
    16. CrossFire Trial Version
    17. Eudemons Online
    18. Mir 2
    19.Zhu Xian2
    20.Dancing Bar

    Based on statistics from KuaiBa and 131 Games.

    Disclosure: no positions
    Aug 16 5:14 AM | Link | Comment!
  • Tencent: SNS Games Will Generate Less Revenue for Q-zone
    Liu Chiping, President of Tencent, said in company's Q2 earning conference that SNS games would bring less revenue for Q-zone  in the future than before.

    "SNS games will bring less active users of Q-zone in the future, as a result the revenue it brought would decrease.” Liu told the analyst.

    As for the less contribution from SNS games for Q-zone revenue, Liu further explained in his interview with analyst from Goldman Sachs.

    He mentioned that the key factor for revenue growth is the rising active number of the Q-zone users, they have not started large scale marketing of equipment in SNS games for uncertain reasons like the circles of games and transition between new and old users.

    Disclosure: no position
    Tags: NTES, SINA, SOHU, SNDA, sns game
    Aug 13 1:27 AM | Link | Comment!
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