"Some kids are so hooked on these games. They think taking a restroom break will affect their performance at these games. So, they wear a diaper. That's why we call it electronic heroin."
To the uninitiated, Asia's affinity with online games might seem a bit strange. The severity of China's online gaming addiction problem even stranger.
Here's some stats to blow your mind - Tencent's (OTCPK:TCEHY) top grossing game last year ("Honor of Kings") grossed over $3 billion, out-earning Avatar by > $200 million, never mind Avengers' measly $2 billion (beaten by a cool $1 billion+). And that's just 2017, mind you.
Rank | Title | Studio | Worldwide Gross | Year |
Honor of Kings | Timi L1 Studio (Tencent) | >$3,000.00 | 2017 | |
1 | Avatar | Fox | $2,788.00 | 2009 |
2 | Titanic | Paramount | $2,187.50 | 1997 |
3 | Star Wars: The Force Awakens | Buena Vista | $2,068.20 | 2015 |
4 | Avengers: Infinity War | Buena Vista | $2,046.20 | 2018 |
5 | Jurassic World | Universal | $1,671.70 | 2015 |
(Source: Tencent, CLSA)
No wonder then that China's Ministry of Education has now included gaming controls as a key step in fighting myopia among Chinese minors. In its notice, the Ministry outlined that the General Administration of Press and Publication (GAPP), i.e. China's gaming regulator, should 1) limit the number of new online video games and 2) take measures to limit the amount of time young people spend playing games.
All this hoopla around Chinese gaming might seem mighty weird until you watch this video:
"Electronic Heroin"
The "electronic heroin" reference has been around for a while but I first caught wind of it when I read this piece, which offers another fascinating insight into the dark side of online gaming and how the Chinese are dealing with it.
Strangely, the de facto parental move seems to be - 1) trick child into leaving computer by promising a "holiday", 2) deliver child